I am a professional 3D artist experienced in creating polished 3d assets and materials/textures for both game development and production pipelines. I have extensive knowledge of PBR workflows and additional experience working on AR/VR projects. My main focus is on Interior Archviz and Environment Art.
- Modeled, Textured, and Rendered photo-realistic images for a variety of furniture products used in customer-facing imagery.
- Provided customer support through packaging asset files for third-party vendors for use in lifestyle and AR applications.
- Mentored overseas resources by providing training, templates, and other materials.
- Curated, organized, and managed library of all created 3D assets and materials within the company.