Website powered by

Artist's Studio

For my senior art test I was given a reference image of a studio and a pre-modeled Maya scene with the task of recreating the reference with some liberty given to prop choices in the scene. I UV'd everything, created the wood floor texture in Substance Designer and used Substance Painter to texture the props and smaller elements. Lighting was done with Arnold and the painting placeholder image used(will be replaced in future renders) is https://fineartamerica.com/featured/blush-and-paynes-gray-flowing-abstract-elizabeth-karlson.html

Wood Planks Material

Wood Planks Material

Height and Normal Map Breakdown

Height and Normal Map Breakdown

Planks

Planks

Grain

Grain