Interior Visualization project based on photos taken of a room. This was done for a final project in one of my lighting and rendering classes. I created the textures and materials for everything in the scene, most materials were done in Maya and some in Substance Designer. This was rendered with Arnold AOVs and further adjusted and compiled in Photoshop for the final render. Some of the textures could use some work and more renders of different angles will added soon. Room, flooring, and pillars/moulding was modeled by me, the rest are models from www.archibase.net.